When, after many hours of sessions of the game at Dead Space 2, the Boss to the Bosses from Electronic Arts Nightmares began to dream, in the office of the developers Visceral Games a letter came with a request to create instructions to combat fear. However, not only the psyche of their children was worried “electronics” – the reaction of millions of gamers, accustomed to a comfortable Call of Duty and hardly dreaming of wholesale purchases of diapers.
The instruction should be released in February next year. By the way, an illustrated manual should be attached to it, in which you can look at the brave soldier Isaac Clark, hundreds of formidable necromorphs, from the skins of those who are scared http://tiervermittlung.net/newsletter/articles/how-non-uk-casinos-influence-gender-equality.html, as well as on the last pages of the famous trilogy. This manual is called, as you have already guessed, Dead Space 3, and the instruction consists of three very simple rules.
Rule one: without a friend in life tight
The kids are scared to walk alone at night, and Isaek – according to other people’s planets. Therefore, the developers threw the hero to help the partner with a generous gesture, called the cooperative regime the main feature of the game and, saying that Dead Space 3 ”Will Rock”, cheerfully demonstrated on E3 how to coolly shoot necromorphs together. Spectacular. Fast. But not scary at all. In the video offered to us, we witnessed the action, deprived of any horror effects. There are no lonely walks in dark corridors, a viscous expectation of a meeting with a creature hidden around the corner, pressing unknown and fear of closed doors. Yes, they cannot be in a cooperative, when the voice of a partner, his appearance is constantly repeated: ”You are not alone”. Moreover, the death of one of the partners is not at all terrible – a fighting partner is always ready to resurrect a fallen friend.
Of course, no one cancel the solitary passage. The developers even assure that it will retain all the charms of previous parts. Only this statement is a little contrary to their own words that during the development they are guided precisely on the cooperative. Be that as it may, those who do not find a comrade at hand, the next rule to help.
Rule second: you are afraid of a wolf – don’t go to the forest
In the third part, Isaek will be wandering not only along the dark narrow corridors of spaceships, but also in open spaces of a snowy planet with the exotic name of Tau Volantis. So that the player does not accidentally have a well -known “basement” fear, developers will allow us to explore these very spaces. This, of course, is very much like Lost Planet. But it’s not scary there, right?
Isaac will fight in the fresh air not only with terrible monsters, but also with much more pretty creatures. These are sectarians who decided to worship an alien obelisk as a shrine. You need to fight people humanly with people. As it is now accepted in ”I will kill everyone, one will remain!”-Grah, Isaac learned to use shelters, as well as, like a brave special forces, cleverly roll on the back. It is clear what the consequences entail these ”innovations”. Large landfills with boxes and stones are immediately presented;On the one hand – Isaac, on the other – opponents. Isaac, rolling from one shelter to another, consistently shoots all enemies ..
Rule Third: Do not be afraid of the one who is afraid of you
And Clark in the third part would be afraid of everyone if the necromorphs were more amazing, and the sectarians are smarter. And it’s not only about the partner that appeared. The main character has become, as they say, armed and very dangerous. In addition to the telekinesis known to all, with the help of which Isaac, by the way, will be able to rush into enemies with grenades, the usual weapon will acquire new shooting modes and, most interestingly, new modifications of modifications. Now the player will be able to ”fuse” different weapons in one. What will be such combinations is still unknown.
But the most slaughter innovation that will definitely turn Isaac into a fearless Terminator is ammunition. There will now be a lot of them in the game and they will be suitable for each weapon. You don’t have to save now. Remember those moments of minute delight when Isaac with almost zero health and empty pockets found a trading machine with cartridges after a long massacre? Each charge was on the account, every wrong shot brought disappointment. This permanent deficiency, the constant need to survive the atmosphere of horror. In the third part, it seems that we no longer have to “survive”.
Of the announced innovations, in addition to the aforementioned modification of weapons, only one thing seems interesting – new types of monsters. New necromorphs can turn into two different monsters, in open spaces we will be entertained by snow animals and wonderful centipedes. The number of ”bosses” will also increase. They will become more massive and more dangerous than before – on the demonstrations with E3 it shows how one of these creatures easily swallowed Isaac, after which he woke up in her stomach. It would be better if he stayed there – the fans of Horror would be gratifying.
The sarcastic pathos of this preview is caused by an endless eschatological sadness, longing for the former and a sense of sincere disgust for the All -vice -Foresting Commerce and the Faceless Market. For the author of this preview Dead Space – This is primarily a horror. To date, there are not many worthy representatives of this genre on the game market. Of course, I want to hope for the best, to believe that everything will not be as bad as it seems now. But the facts talking about turning the game into an action movie are too eloquent. However, if you are a lover of colorful and dynamic shooters, in which you can have fun with a friend, you have something to wait.
Dead Space 3
The best comments
What?!
Yes, I just went through almost the whole game with him (changed only if the ammunition ended), and only pumped it!
DS3 I think I can pass once, but I will not buy (unlike the previous games of the series).
Gentlemen I have already prepared a personal fecalum, periodically polish it, I blow dusty in anticipation of the release. I dare to assure me I am ready to apply it, I just feel first what kind of fruit will come out. Although for the merged cutter I already scored the first notch on the butt. We wait, wait.
But the most slaughter innovation that will definitely turn Isaac into a fearless Terminator is ammunition. There will now be a lot of them in the game and they will be suitable for each weapon. You don’t have to save now. Remember those moments of minute delight when Isaac with almost zero health and empty pockets found a trading machine with cartridges after a long massacre? Each charge was on the account, every wrong shot brought disappointment. This permanent deficiency, the constant need to survive the atmosphere of horror. In the third part, it seems that we no longer have to “survive”.But the most slaughter innovation that will definitely turn Isaac into a fearless Terminator is ammunition. There will now be a lot of them in the game and they will be suitable for each weapon. You don’t have to save now. Remember those moments of minute delight when Isaac with almost zero health and empty pockets found a trading machine with cartridges after a long massacre? Each charge was on the account, every wrong shot brought disappointment. This permanent deficiency, the constant need to survive the atmosphere of horror. In the third part, it seems that we no longer have to “survive”.
This is exactly what I liked in the first two parts … that you don’t shoot from Balda, that you need to kiss the weak places all the time to save as many cartridges as possible … only 1 this innovation they have already killed the half of the game ..
And made a huge profit. The problem is that you cannot put fans in your pocket and do not smear bread. And for Eashki, this is the main argument for all times.
Then there was another time. Now ”Call of Duty”- 60% of gamers. Von 5 re with a cooperative. And what? Here are residents up to 4 parts knew how to strain the psyche. And Dead Spase 2 too
On the one hand, innovations are good.
The rejection of the old and visiting is also good.
But to destroy the atmosphere that gave the creators of the front-line millions of fans-plupo.
But how to look, they want to make their call of duty with necomorphi and cooperative, but it’s smart, because the stake is so increasing.In the audience playing this game, because now every second game we only offer us a couple with a friend to shoot someone’s heads, arms, legs, tails.
But make the same feces of duti out of the game, release it like a stamp from under a stamp, simply idiocy.The creators of the assassin personally were convinced of this, because every new part is getting worse and worse.
What about one of my favorite game ..
I hope the authors will not create a huge feil instead of the game and will not let him out onto the store shelves.
The first two parts were bought by me precisely because of the excessive atmosphere! And now my choice of Torrent Edition! The series died!
You have already played and checked?
If this is true, then the purchase of the game is in doubt.
Although, given all the author of the “dignity” of the game listed by the author, I even have no doubt that I will not buy this game.